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@@ -23,6 +23,11 @@ dead_blue_ant = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/
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bug = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/image/ant.png')
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rock = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/image/rock.png')
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egg = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/image/egg.png')
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+eggc2 = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/image/egg_c2.png')
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+eggc3 = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/image/egg_c3.png')
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+eggc4 = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/image/egg_c4.png')
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+eggc5 = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/image/egg_c5.png')
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+eggc7 = PygameImage.from_filepath(getcwd()+'/intelligine/display/pygame/image/egg_c7.png')
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directions_ant = DirectionnedImage(ant)
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directions_red_ant = DirectionnedImage(red_ant)
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@@ -67,8 +72,28 @@ def green_ant_direction(bug, context):
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previous_direction = 14
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return directions_green_ant.get_for_direction(previous_direction)
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+
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+def for_position(position, objects, context):
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+ # TODO: DEV TMP: refact, etc
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+ eggs = []
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+ for obj in objects:
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+ if isinstance(obj, Egg):
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+ eggs.append(obj)
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+ if len(eggs) == 2:
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+ return (eggc2, eggs)
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+ if len(eggs) == 3:
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+ return (eggc3, eggs)
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+ if len(eggs) == 4:
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+ return (eggc4, eggs)
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+ if len(eggs) > 4:
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+ return (eggc7, eggs)
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+ return (None, [])
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+
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visualisation = {
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'window': {},
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+ 'callbacks': {
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+ 'position': for_position
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+ },
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'objects': {
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RedAnt: {
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'default': red_ant,
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