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update antStar host position after moved

Bastien Sevajol 8 years ago
parent
commit
462c04fc95

+ 13 - 1
intelligine/display/Pygame.py View File

@@ -2,7 +2,8 @@ from intelligine.core.exceptions import NoMolecule
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 from intelligine.synergy.object.ant.Ant import Ant
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 from synergine_xyz.display.Pygame import Pygame as XyzPygame
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 import pygame
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-from intelligine.cst import PHEROMON_DIR_EXPLO, MOLECULES, SMELL_EGG, SMELL_FOOD, MOLECULES_DIRECTION
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+from intelligine.cst import PHEROMON_DIR_EXPLO, MOLECULES, SMELL_EGG, SMELL_FOOD, MOLECULES_DIRECTION, \
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+    MOVE_BYBASS_MEMORY
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 from intelligine.display.pygame.visualisation import SURFACE_PHEROMONE_EXPLORATION, SURFACE_PHEROMONE_HOME, \
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     SURFACE_SMELL_EGG, SURFACE_SMELL_FOOD
8 9
 
@@ -78,6 +79,17 @@ class Pygame(XyzPygame):
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             myfont = pygame.font.SysFont("monospace", 15)
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             label = myfont.render(str(obj.get_id()), 1, (255,255,0))
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             self._draw_callbacks.append(lambda: self._screen.blit(label, point))
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+            label2 = myfont.render(',', 1, (0,0,0))
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+
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+            ant_mem = self._context.metas.value.get(MOVE_BYBASS_MEMORY, obj.get_id(), allow_empty=True,
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+                                                             empty_value=[])
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+
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+            def print_mem(points):
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+                for m in points:
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+                    real_point = self._get_real_pixel_position_of_position((0, m[0], m[1]))
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+                    self._screen.blit(label2, real_point)
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+
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+            self._draw_callbacks.append(lambda: print_mem(ant_mem) )
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     def start_of_cycle(self):
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         super().start_of_cycle()

+ 4 - 2
intelligine/simulation/object/brain/part/move/AntStar/Host.py View File

@@ -1,4 +1,5 @@
1 1
 from intelligine.simulation.object.brain.part.move.AntStar.HostFeeler import HostFeeler
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+from intelligine.synergy.event.move.direction import get_position_with_direction_decal
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 from synergine_xyz.cst import POSITION
3 4
 
4 5
 
@@ -9,16 +10,17 @@ class Host:
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         self._object_id = object_id
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         self._feeler = HostFeeler(context, object_id)
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         self._moved_to_direction = None
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+        self._position_3d = self._context.metas.value.get(POSITION, self._object_id)
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     def get_position(self):
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-        current_position = self._context.metas.value.get(POSITION, self._object_id)
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-        return current_position[1], current_position[2]
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+        return self._position_3d[1], self._position_3d[2]
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     def get_feeler(self):
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         return self._feeler
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     def move_to(self, direction):
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         self._moved_to_direction = direction
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+        self._position_3d = get_position_with_direction_decal(direction, self._position_3d)
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     def get_moved_to_direction(self):
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         return self._moved_to_direction