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- from synergine.synergy.event.Action import Action
- from intelligine.synergy.event.move.MoveEvent import MoveEvent
- from random import randint, choice, randrange
- from xyzworld.cst import POSITION
- from intelligine.cst import PREVIOUS_DIRECTION, BLOCKED_SINCE, MOVE_MODE, MOVE_MODE_EXPLO
- from intelligine.cst import COL_TRANSPORTER_NOT_CARRYING, COL_TRANSPORTER_CARRYING
- from intelligine.synergy.event.move.direction import directions_same_level, directions_modifiers, directions_slighty
- from intelligine.synergy.event.move.direction import get_position_with_direction_decal
- from intelligine.core.exceptions import NoPheromone, BestPheromoneHere
- from intelligine.simulation.pheromone.DirectionPheromone import DirectionPheromone
-
-
- class MoveAction(Action):
-
- _listen = MoveEvent
-
- def __init__(self, object_id, parameters):
- super().__init__(object_id, parameters)
- self._move_to_point = None
- self._move_to_direction = None
-
- def prepare(self, context):
- object_point = context.metas.value.get(POSITION, self._object_id)
-
- try:
- direction = self._get_direction_with_pheromones(context, object_point)
- except NoPheromone:
- direction = self._get_random_direction(context)
-
- move_to_point = get_position_with_direction_decal(direction, object_point)
- if self._direction_point_is_possible(context, move_to_point):
- self._move_to_point = move_to_point
- self._move_to_direction = direction
- else:
- # TODO: mettre self._dont_move = True ?
- pass
-
- def _get_direction_with_pheromones(self, context, object_point):
- object_movement_mode = context.metas.value.get(MOVE_MODE, self._object_id)
- pheromone_type = DirectionPheromone.get_pheromone_type_for_move_mode(object_movement_mode)
- try:
- direction = self._get_pheromone_direction_for_point(context, object_point, pheromone_type)
- except NoPheromone:
- try:
- direction = self._get_direction_of_pheromone(context, object_point, pheromone_type)
- except NoPheromone:
- raise
- return direction
-
- @staticmethod
- def _get_pheromone_direction_for_point(context, point, pheromone_type):
- return DirectionPheromone.get_direction_for_point(context, point, pheromone_type)
-
- @staticmethod
- def _get_direction_of_pheromone(context, point, pheromone_type):
- search_pheromone_in_points = context.get_arround_points_of(point, distance=1)
- try:
- best_pheromone_direction = DirectionPheromone.get_best_pheromone_direction_in(context,
- point,
- search_pheromone_in_points,
- pheromone_type)
- return best_pheromone_direction
- except NoPheromone as err:
- raise err
-
- def _get_random_direction(self, context):
- try:
- blocked_since = context.metas.value.get(BLOCKED_SINCE, self._object_id)
- except KeyError:
- blocked_since = 0
- direction_name = None
- if blocked_since <= 3: #TODO: config
- try:
- previous_direction = context.metas.value.get(PREVIOUS_DIRECTION, self._object_id)
- # TODO: Faut mettre ca en plus propre (proba d'aller tou droit, config, etc)
- if randrange(100) < 75: # 75% de change d'aller tout droit
- # Dans le futur: les fourmis vont moins tout droit quand elle se croient et se touche
- return previous_direction
-
- directions_list = directions_slighty[previous_direction]
- # TODO: TMP tant que 1 niveau (z)
- directions_list = [direction for direction in directions_list if direction > 9 and direction < 19]
- direction_name = choice(directions_list)
- except KeyError:
- pass
-
- if not direction_name:
- direction_name = randint(directions_same_level[0], directions_same_level[1])
-
- return direction_name
-
- @staticmethod
- def _direction_point_is_possible(context, direction_point):
- return context.position_is_penetrable(direction_point)
-
- def run(self, obj, context, synergy_manager):
- if self._move_to_point is not None and self._move_to_direction != 14: # TODO: il ne faut pas choisir une direction 14.
- obj.set_position(self._move_to_point)
- context.metas.value.set(PREVIOUS_DIRECTION, self._object_id, self._move_to_direction)
- context.metas.value.set(BLOCKED_SINCE, self._object_id, 0)
- self._appose_pheromone(obj, context)
-
- # TEST: le temps de tout tester
- if self._move_to_point == obj.get_colony().get_start_position() and obj.is_carrying():
- obj_transported = obj.get_carried()
- obj_transported.set_carried_by(None)
- obj.put_carry(obj_transported, (-1, 0, 0))
- obj.get_brain().switch_to_mode(MOVE_MODE_EXPLO)
- context.metas.collections.add_remove(obj.get_id(),
- COL_TRANSPORTER_NOT_CARRYING,
- COL_TRANSPORTER_CARRYING)
- else:
- try:
- blocked_since = context.metas.value.get(BLOCKED_SINCE, self._object_id)
- except:
- blocked_since = 0
- context.metas.value.set(BLOCKED_SINCE, self._object_id, blocked_since+1)
-
- @staticmethod
- def _appose_pheromone(obj, context):
- # TODO: Cette action de pheromone doit etre une surcharge de Move afin d'avoir une Action Move generique.
- obj.get_brain().host_moved()
- try:
- DirectionPheromone.appose(context,
- obj.get_position(),
- obj.get_movement_pheromone_gland().get_movement_molecules())
- except BestPheromoneHere as best_pheromone_here:
- obj.get_brain().set_distance_from_objective(best_pheromone_here.get_best_distance())
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