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@@ -234,10 +234,16 @@ class Game(TMXGui):
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self.subject_die,
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)
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- # configs
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- self.move_duration_ref = float(self.config.resolve('game.move.walk_ref_time'))
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- self.move_fast_duration_ref = float(self.config.resolve('game.move.run_ref_time'))
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- self.move_crawl_duration_ref = float(self.config.resolve('game.move.crawl_ref_time'))
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+ # configs / resources
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+ self.move_duration_ref = float(self.config.resolve(
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+ 'game.move.walk_ref_time',
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+ ))
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+ self.move_fast_duration_ref = float(self.config.resolve(
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+ 'game.move.run_ref_time',
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+ ))
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+ self.move_crawl_duration_ref = float(self.config.resolve(
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+ 'game.move.crawl_ref_time',
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+ ))
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def before_run(self) -> None:
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from opencombat.gui.move import MoveActorInteraction
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