@@ -124,7 +124,10 @@ class EngageOpponent(AliveSubjectBehaviour):
target_position = data['target_position']
events = list()
- events.append(FireEvent(shooter_subject_id=self.subject.id, target_position=target_position))
+ events.append(FireEvent(
+ shooter_subject_id=self.subject.id,
+ target_position=target_position,
+ ))
# Must be check if target is not already dead (killed same cycle)
if kill and COLLECTION_ALIVE in target_subject.collections: