|  | @@ -14,9 +14,9 @@ from pyglet.window import key
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			| 14 | 14 |  from cocos.actions import MoveTo as BaseMoveTo
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			| 15 | 15 |  from cocos.audio.pygame.mixer import Sound
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			| 16 | 16 |  
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			| 17 |  | -from opencc.simulation.interior import InteriorManager
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			| 18 |  | -from opencc.simulation.tmx import TileMap
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			| 19 |  | -from opencc.user_action import UserAction
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			|  | 17 | +from opencombat.simulation.interior import InteriorManager
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			|  | 18 | +from opencombat.simulation.tmx import TileMap
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			|  | 19 | +from opencombat.user_action import UserAction
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			| 20 | 20 |  from synergine2.config import Config
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			| 21 | 21 |  from synergine2.log import SynergineLogger
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			| 22 | 22 |  from synergine2.terminals import Terminal
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			|  | @@ -32,10 +32,10 @@ from synergine2_xyz.move.simulation import FinishMoveEvent
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			| 32 | 32 |  from synergine2_xyz.move.simulation import StartMoveEvent
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			| 33 | 33 |  from synergine2_xyz.physics import Physics
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			| 34 | 34 |  from synergine2_xyz.utils import get_angle
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			| 35 |  | -from opencc.simulation.event import NewVisibleOpponent
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			| 36 |  | -from opencc.simulation.event import NoLongerVisibleOpponent
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			| 37 |  | -from opencc.simulation.event import FireEvent
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			| 38 |  | -from opencc.simulation.event import DieEvent
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			|  | 35 | +from opencombat.simulation.event import NewVisibleOpponent
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			|  | 36 | +from opencombat.simulation.event import NoLongerVisibleOpponent
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			|  | 37 | +from opencombat.simulation.event import FireEvent
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			|  | 38 | +from opencombat.simulation.event import DieEvent
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			| 39 | 39 |  
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			| 40 | 40 |  
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			| 41 | 41 |  class EditLayer(BaseEditLayer):
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			|  | @@ -45,7 +45,7 @@ class EditLayer(BaseEditLayer):
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			| 45 | 45 |          # TODO BS 20171213: Into other layer !
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			| 46 | 46 |          self.last_interior_draw = 0
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			| 47 | 47 |          # FIXME BS: hardcoded (move into other layer)
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			| 48 |  | -        self.interior_manager = InteriorManager(TileMap('opencc/maps/003/003.tmx'))
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			|  | 48 | +        self.interior_manager = InteriorManager(TileMap('opencombat/maps/003/003.tmx'))
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			| 49 | 49 |  
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			| 50 | 50 |      def _on_key_press(self, k, m):
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			| 51 | 51 |          if self.selection:
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			|  | @@ -76,7 +76,7 @@ class EditLayer(BaseEditLayer):
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			| 76 | 76 |  
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			| 77 | 77 |              if interiors:
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			| 78 | 78 |                  # FIXME: hardcoded
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			| 79 |  | -                image = Image.open('opencc/maps/003/background.png')
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			|  | 79 | +                image = Image.open('opencombat/maps/003/background.png')
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			| 80 | 80 |                  image_fake_file = io.BytesIO()
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			| 81 | 81 |                  # FIXME: tile height/width !
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			| 82 | 82 |                  self.interior_manager.update_image_for_interiors(image, interiors, 8, 8)
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			|  | @@ -128,7 +128,7 @@ class Game(TMXGui):
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			| 128 | 128 |              read_queue_interval=read_queue_interval,
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			| 129 | 129 |              map_dir_path=map_dir_path,
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			| 130 | 130 |          )
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			| 131 |  | -        self.sound_lib = AudioLibrary('opencc/sounds/')
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			|  | 131 | +        self.sound_lib = AudioLibrary('opencombat/sounds/')
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			| 132 | 132 |  
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			| 133 | 133 |          self.terminal.register_event_handler(
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			| 134 | 134 |              FinishMoveEvent,
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			|  | @@ -166,10 +166,10 @@ class Game(TMXGui):
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			| 166 | 166 |          self.move_crawl_duration_ref = float(self.config.resolve('game.move.crawl_ref_time'))
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			| 167 | 167 |  
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			| 168 | 168 |      def before_run(self) -> None:
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			| 169 |  | -        from opencc.gui.move import MoveActorInteraction
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			| 170 |  | -        from opencc.gui.move import MoveFastActorInteraction
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			| 171 |  | -        from opencc.gui.move import MoveCrawlActorInteraction
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			| 172 |  | -        from opencc.gui.fire import FireActorInteraction
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			|  | 169 | +        from opencombat.gui.move import MoveActorInteraction
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			|  | 170 | +        from opencombat.gui.move import MoveFastActorInteraction
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			|  | 171 | +        from opencombat.gui.move import MoveCrawlActorInteraction
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			|  | 172 | +        from opencombat.gui.fire import FireActorInteraction
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			| 173 | 173 |  
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			| 174 | 174 |          self.layer_manager.interaction_manager.register(MoveActorInteraction, self.layer_manager)
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			| 175 | 175 |          self.layer_manager.interaction_manager.register(MoveFastActorInteraction, self.layer_manager)
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			|  | @@ -275,6 +275,6 @@ class Game(TMXGui):
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			| 275 | 275 |  
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			| 276 | 276 |      def subject_die(self, event: DieEvent) -> None:
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			| 277 | 277 |          killed_actor = self.layer_manager.subject_layer.subjects_index[event.shoot_subject_id]
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			| 278 |  | -        dead_image = pyglet.resource.image('opencc/maps/003/actors/man_d1.png')
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			|  | 278 | +        dead_image = pyglet.resource.image('opencombat/maps/003/actors/man_d1.png')
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			| 279 | 279 |          killed_actor.update_image(dead_image)
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			| 280 | 280 |          killed_actor.freeze()
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