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@@ -29,9 +29,23 @@ class WeaponImageApplier(ImageApplier):
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def get_images_scheme(self) -> typing.Dict[str, typing.Dict[str, str]]:
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from opencombat.gui.actor import MAN_STAND_UP
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+ from opencombat.gui.actor import MAN_CRAWLING
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return {
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MAN_STAND_UP: {
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- RIFFLE: 'actors/man_weap1.png',
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+ RIFFLE: [
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+ 'actors/man_weap1.png'
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+ ],
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+ },
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+ # FIXME NOW
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+ # MAN_CRAWLING: {
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+ 'CRAWL': {
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+ RIFFLE: [
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+ 'actors/man_c1_weap1.png',
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+ 'actors/man_c2_weap1.png',
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+ 'actors/man_c3_weap1.png',
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+ 'actors/man_c4_weap1.png',
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+ ],
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+
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}
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}
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@@ -39,7 +53,24 @@ class WeaponImageApplier(ImageApplier):
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try:
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# FIXME Cache
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image_file_path = self.path_manager.path(
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- self._images_scheme[mode][weapon_type],
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+ self._images_scheme[mode][weapon_type][0],
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+ )
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+ return Image.open(image_file_path)
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+ except KeyError:
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+ raise UnknownWeapon(
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+ 'Unknown weapon "{}" for mode "{}"'.format(weapon_type, mode),
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+ )
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+
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+ def get_animation_image_for_weapon(
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+ self,
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+ mode: str,
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+ weapon_type: str,
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+ animation_position: int,
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+ ) -> Image.Image:
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+ try:
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+ # FIXME Cache
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+ image_file_path = self.path_manager.path(
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+ self._images_scheme[mode][weapon_type][animation_position],
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)
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return Image.open(image_file_path)
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except KeyError:
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