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change firing duration

Bastien Sevajol 7 years ago
parent
commit
b6db93a38d
1 changed files with 1 additions and 1 deletions
  1. 1 1
      opencombat/gui/base.py

+ 1 - 1
opencombat/gui/base.py View File

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         )
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         )
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         self.layer_manager.edit_layer.append_callback(
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         self.layer_manager.edit_layer.append_callback(
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             actor_firing,
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             actor_firing,
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-            duration=0.2,  # TODO BS 2018-01-25: Wil depend of weapon type
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+            duration=0.5,  # TODO BS 2018-01-25: Wil depend of weapon type
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             delay=delay,
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             delay=delay,
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             end_callback=actor_end_firing,
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             end_callback=actor_end_firing,
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             start_callback=actor_rotate,
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             start_callback=actor_rotate,