# coding: utf-8 # TODO: Reprendre les events Move, pour les lister tous ici import typing from synergine2.simulation import Event class NewVisibleOpponent(Event): def __init__( self, observer_subject_id: int, observed_subject_id: int, ) -> None: self.observer_subject_id = observer_subject_id self.observed_subject_id = observed_subject_id class NoLongerVisibleOpponent(Event): def __init__( self, observer_subject_id: int, observed_subject_id: int, ) -> None: self.observer_subject_id = observer_subject_id self.observed_subject_id = observed_subject_id class FireEvent(Event): def __init__( self, shooter_subject_id: int, target_position: typing.Tuple[int, int], ) -> None: self.shooter_subject_id = shooter_subject_id self.target_position = target_position class DieEvent(Event): def __init__( self, shooter_subject_id: int, shoot_subject_id: int, ) -> None: self.shooter_subject_id = shooter_subject_id self.shoot_subject_id = shoot_subject_id