.. |
map_a
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state: change architecture and add get subjects (without property fill)
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6 gadus atpakaļ |
__init__.py
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Add Interior management (back only)
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7 gadus atpakaļ |
complex_40x40.png
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draw interiors
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7 gadus atpakaļ |
complex_corner_interior_40x40.png
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draw interiors
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7 gadus atpakaļ |
complex_one_interior_40x40.png
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draw interiors
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7 gadus atpakaļ |
corner_interior.tmx
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draw interiors
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7 gadus atpakaļ |
interiors.png
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Add Interior management (back only)
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7 gadus atpakaļ |
interiors.tsx
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Add Interior management (back only)
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7 gadus atpakaļ |
main.py
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test state
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6 gadus atpakaļ |
one_interior.tmx
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Add Interior management (back only)
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7 gadus atpakaļ |
side_by_side_interiors.tmx
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Add Interior management (back only)
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7 gadus atpakaļ |
state_empty.xml
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state: change architecture and add get subjects (without property fill)
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6 gadus atpakaļ |
state_error_schema.xml
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combat mode in state
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6 gadus atpakaļ |
state_ok.xml
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troops in map for placement
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6 gadus atpakaļ |
teams.xml
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troops in map for placement
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6 gadus atpakaļ |
two_interiors.tmx
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Add Interior management (back only)
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7 gadus atpakaļ |
units.xml
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troops in map for placement
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6 gadus atpakaļ |
white_40x40.png
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draw interiors
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7 gadus atpakaļ |
white_corner_interior_40x40.png
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draw interiors
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7 gadus atpakaļ |
white_one_interior_40x40.png
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draw interiors
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7 gadus atpakaļ |