| .. | 
		
		
			
			
			
				
					| map_a | state: change architecture and add get subjects (without property fill) | 7 jaren geleden | 
		
			
			
			
				
					| __init__.py | Add Interior management (back only) | 8 jaren geleden | 
		
			
			
			
				
					| complex_40x40.png | draw interiors | 7 jaren geleden | 
		
			
			
			
				
					| complex_corner_interior_40x40.png | draw interiors | 7 jaren geleden | 
		
			
			
			
				
					| complex_one_interior_40x40.png | draw interiors | 7 jaren geleden | 
		
			
			
			
				
					| corner_interior.tmx | draw interiors | 7 jaren geleden | 
		
			
			
			
				
					| interiors.png | Add Interior management (back only) | 8 jaren geleden | 
		
			
			
			
				
					| interiors.tsx | Add Interior management (back only) | 8 jaren geleden | 
		
			
			
			
				
					| main.py | test state | 7 jaren geleden | 
		
			
			
			
				
					| one_interior.tmx | Add Interior management (back only) | 8 jaren geleden | 
		
			
			
			
				
					| side_by_side_interiors.tmx | Add Interior management (back only) | 8 jaren geleden | 
		
			
			
			
				
					| state_empty.xml | state: change architecture and add get subjects (without property fill) | 7 jaren geleden | 
		
			
			
			
				
					| state_error_schema.xml | combat mode in state | 7 jaren geleden | 
		
			
			
			
				
					| state_ok.xml | troops in map for placement | 7 jaren geleden | 
		
			
			
			
				
					| teams.xml | troops in map for placement | 7 jaren geleden | 
		
			
			
			
				
					| two_interiors.tmx | Add Interior management (back only) | 8 jaren geleden | 
		
			
			
			
				
					| units.xml | troops in map for placement | 7 jaren geleden | 
		
			
			
			
				
					| white_40x40.png | draw interiors | 7 jaren geleden | 
		
			
			
			
				
					| white_corner_interior_40x40.png | draw interiors | 7 jaren geleden | 
		
			
			
			
				
					| white_one_interior_40x40.png | draw interiors | 7 jaren geleden |