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- # coding: utf-8
- from collections import OrderedDict
- import time
-
- import pytest
- from synergine2.config import Config
- from synergine2_cocos2d.const import SELECTION_COLOR_RGB
-
- from opencombat.exception import StateLoadError
- from opencombat.simulation.base import TileStrategySimulation
- from opencombat.simulation.base import TileStrategySubjects
- from opencombat.simulation.subject import ManSubject
- from opencombat.state import StateConstructorBuilder, StateDumper
- from opencombat.state import StateLoader
- from opencombat.const import FLAG
- from opencombat.const import SIDE
- from opencombat.const import FLAG_DE
- from opencombat.const import DE_COLOR
- from opencombat.const import URSS_COLOR
- from opencombat.const import FLAG_URSS
-
-
- class MyStateLoader(StateLoader):
- pass
-
-
- @pytest.fixture
- def state_loader(config, simulation):
- return StateLoader(config, simulation)
-
-
- @pytest.fixture
- def simulation_for_dump(config) -> TileStrategySimulation:
- simulation = TileStrategySimulation(
- config,
- 'tests/fixtures/map_a/map_a.tmx',
- )
- subjects = TileStrategySubjects(simulation=simulation)
- simulation.subjects = subjects
-
- man1 = ManSubject(config, simulation)
- man1.position = (10, 11)
- man1.direction = 42
- man1.properties = OrderedDict([
- (SELECTION_COLOR_RGB, DE_COLOR),
- (FLAG, FLAG_DE),
- (SIDE, 'AXIS'),
- ])
-
- man2 = ManSubject(config, simulation)
- man2.position = (16, 8)
- man2.direction = 197
- man2.properties = OrderedDict([
- (SELECTION_COLOR_RGB, URSS_COLOR),
- (FLAG, FLAG_URSS),
- (SIDE, 'ALLIES'),
- ])
-
- subjects.append(man1)
- subjects.append(man2)
-
- return simulation
-
-
- def test_state_loader_builder__ok__nominal_case(
- simulation,
- ):
- config = Config({
- 'global': {
- 'state_loader': 'tests.test_state.MyStateLoader',
- }
- })
- builder = StateConstructorBuilder(config, simulation)
- state_loader = builder.get_state_loader()
- assert type(state_loader) == MyStateLoader
-
-
- def test_state_loader__ok__load_state(
- state_loader,
- ):
- assert state_loader.get_state('tests/fixtures/state_ok.xml')
-
-
- def test_state_loader__error__state_empty(
- state_loader,
- ):
- with pytest.raises(StateLoadError):
- assert state_loader.get_state('tests/fixtures/state_empty.xml')
-
-
- def test_state_loader__error__state_invalid(
- state_loader,
- ):
- with pytest.raises(StateLoadError):
- assert state_loader.get_state(
- 'tests/fixtures/state_error_schema.xml',
- )
-
-
- def test_state__ok__subjects(
- state_loader,
- ):
- state = state_loader.get_state('tests/fixtures/state_ok.xml')
-
- assert 2 == len(state.subjects)
- assert isinstance(state.subjects[0], ManSubject)
- assert isinstance(state.subjects[1], ManSubject)
-
- assert (1, 1) == state.subjects[0].position
- assert (10, 10) == state.subjects[1].position
- assert 90.0 == state.subjects[0].direction
- assert 270.0 == state.subjects[1].direction
-
- assert {
- 'SELECTION_COLOR_RGB': (204, 0, 0),
- 'FLAG': 'FLAG_URSS',
- 'SIDE': 'ALLIES',
- } == state.subjects[0].properties
- assert {
- 'SELECTION_COLOR_RGB': (0, 81, 211),
- 'FLAG': 'FLAG_DE',
- 'SIDE': 'AXIS',
- } == state.subjects[1].properties
-
-
- def test_state__ok__dump(
- config: Config,
- simulation_for_dump: TileStrategySimulation,
- ):
- state_dumper = StateDumper(config, simulation_for_dump)
- state_xml_str = state_dumper.get_state_dump()
- assert """<?xml version="1.0" ?>
- <state type="before_battle">
- <map>
- <name>tests/fixtures/map_a/map_a.tmx</name>
- </map>
- <subjects>
- <subject>
- <type>opencombat.simulation.subject.ManSubject</type>
- <position>10,11</position>
- <direction>42</direction>
- <properties>
- <item>
- <key>SELECTION_COLOR_RGB</key>
- <value>0,81,211</value>
- </item>
- <item>
- <key>FLAG</key>
- <value>FLAG_DE</value>
- </item>
- <item>
- <key>SIDE</key>
- <value>AXIS</value>
- </item>
- </properties>
- </subject>
- <subject>
- <type>opencombat.simulation.subject.ManSubject</type>
- <position>16,8</position>
- <direction>197</direction>
- <properties>
- <item>
- <key>SELECTION_COLOR_RGB</key>
- <value>204,0,0</value>
- </item>
- <item>
- <key>FLAG</key>
- <value>FLAG_URSS</value>
- </item>
- <item>
- <key>SIDE</key>
- <value>ALLIES</value>
- </item>
- </properties>
- </subject>
- </subjects>
- </state>""" == state_xml_str
-
- def test_state__ok__dump_and_load(
- config: Config,
- simulation_for_dump: TileStrategySimulation,
- state_loader,
- ):
- state_dumper = StateDumper(config, simulation_for_dump)
- state_xml_str = state_dumper.get_state_dump()
-
- tmp_file_name = '/tmp/{}.xml'.format(time.time())
- with open(tmp_file_name, 'w+') as file:
- file.write(state_xml_str)
-
- state_loader.get_state(tmp_file_name)
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