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@@ -1,8 +1,11 @@
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# coding: utf-8
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2
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import typing
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3
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+from random import randint
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+
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+import time
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6
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4
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7
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from synergine2.config import Config
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-from synergine2.simulation import SimulationBehaviour
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+from synergine2.simulation import SimulationBehaviour, Subject
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from synergine2.simulation import SubjectBehaviour
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from synergine2.simulation import SubjectMechanism
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11
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from synergine2.simulation import Intention
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@@ -12,10 +15,17 @@ from synergine2_xyz.simulation import XYZSimulation
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15
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class MoveToIntention(Intention):
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- def __init__(self, move_to: typing.Tuple[int, int]) -> None:
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+ def __init__(
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+ self,
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+ move_to: typing.Tuple[int, int],
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+ start_time: float,
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+ ) -> None:
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self.move_to = move_to
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self.path = [] # type: typing.List[typing.Tuple[int, int]]
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self.path_progression = -1 # type: int
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+ self.last_intention_time = start_time
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+ self.just_reach = False
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+ self.initial = True
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class RequestMoveBehaviour(SimulationBehaviour):
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@@ -44,7 +54,7 @@ class RequestMoveBehaviour(SimulationBehaviour):
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54
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try:
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subject = self.simulation.subjects.index[subject_id]
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- subject.intentions.set(self.move_intention_class(move_to))
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+ subject.intentions.set(self.move_intention_class(move_to, start_time=time.time()))
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except KeyError:
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# TODO: log error here
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pass
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@@ -89,6 +99,9 @@ class MoveToMechanism(SubjectMechanism):
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99
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return {
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'new_path': new_path,
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+ 'last_intention_time': move.last_intention_time,
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+ 'just_reach': move.just_reach,
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+ 'initial': move.initial,
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}
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except IndexError: # TODO: Specialize ? No movement left
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@@ -97,7 +110,30 @@ class MoveToMechanism(SubjectMechanism):
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return None
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-class MoveEvent(Event):
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+class FinishMoveEvent(Event):
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+ def __init__(
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+ self,
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+ subject_id: int,
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+ from_position: typing.Tuple[int, int],
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+ to_position: typing.Tuple[int, int],
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+ *args,
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+ **kwargs
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+ ):
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+ super().__init__(*args, **kwargs)
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+ self.subject_id = subject_id
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+ self.from_position = from_position
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+ self.to_position = to_position
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+
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+ def repr_debug(self) -> str:
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+ return '{}: subject_id:{}, from_position:{} to_position: {}'.format(
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+ type(self).__name__,
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+ self.subject_id,
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+ self.from_position,
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+ self.to_position,
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+ )
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+
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+
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+class StartMoveEvent(Event):
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def __init__(
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self,
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subject_id: int,
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@@ -124,12 +160,30 @@ class MoveToBehaviour(SubjectBehaviour):
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160
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use = [MoveToMechanism]
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move_to_mechanism = MoveToMechanism
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+ def __init__(
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+ self,
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+ config: Config,
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+ simulation: Simulation,
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+ subject: Subject,
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+ ) -> None:
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+ super().__init__(config, simulation, subject)
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+ self._duration = float(self.config.resolve('game.move.walk_ref_time'))
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+
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def run(self, data):
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# TODO: on fait vraiment rien ici ? Note: meme si il n'y a pas de new_path, l'action doit s'effectuer
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# du moment qu'il y a une intention de move
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move_to_data = data[self.move_to_mechanism]
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if move_to_data:
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+
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+ if time.time() - move_to_data['last_intention_time'] >= self._duration:
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+ move_to_data['reach_next'] = True
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+ elif move_to_data['just_reach'] or move_to_data['initial']:
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+ move_to_data['reach_next'] = False
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+ else:
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+ return False
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+
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return move_to_data
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+
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return False
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def action(self, data) -> [Event]:
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@@ -144,16 +198,25 @@ class MoveToBehaviour(SubjectBehaviour):
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198
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move.path = new_path
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move.path_progression = -1
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200
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- # TODO: progression et lorsque "vraiment avance d'une case" envoyer le Move
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- # pour le moment on move direct
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- # TODO: fin de path
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- move.path_progression += 1
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- new_position = move.path[move.path_progression]
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previous_position = self.subject.position
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- self.subject.position = new_position
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+ new_position = move.path[move.path_progression + 1]
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+
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+ if data['reach_next']:
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+ # TODO: fin de path
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+ move.path_progression += 1
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+ self.subject.position = new_position
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+ move.last_intention_time = time.time()
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+ move.just_reach = True
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+ event = FinishMoveEvent(self.subject.id, previous_position, new_position)
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+ else:
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+ move.just_reach = False
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+ event = StartMoveEvent(self.subject.id, previous_position, new_position)
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+
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+ move.initial = False
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+ # Note: Need to explicitly set to update shared data
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self.subject.intentions.set(move)
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- return [MoveEvent(self.subject.id, previous_position, new_position)]
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+ return [event]
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except KeyError:
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# TODO: log ? Il devrait y avoir un move puisque data du run/mechanism !
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