# coding: utf-8 from sandbox.tile.simulation.event import NewVisibleOpponent from sandbox.tile.simulation.event import FireEvent from sandbox.tile.simulation.event import DieEvent from sandbox.tile.simulation.event import NoLongerVisibleOpponent from sandbox.tile.simulation.physics import TilePhysics from sandbox.tile.simulation.subject import TileSubject as ManSubject from sandbox.tile.gui.actor import Man as ManActor from synergine2_cocos2d.terminal import GameTerminal from synergine2_cocos2d.util import get_map_file_path_from_dir from synergine2_xyz.move.simulation import FinishMoveEvent from synergine2_xyz.move.simulation import StartMoveEvent class CocosTerminal(GameTerminal): subscribed_events = [ FinishMoveEvent, StartMoveEvent, NewVisibleOpponent, NoLongerVisibleOpponent, FireEvent, DieEvent, ] def __init__(self, *args, asynchronous: bool, map_dir_path: str, **kwargs): super().__init__(*args, **kwargs) self.asynchronous = asynchronous map_file_path = get_map_file_path_from_dir(map_dir_path) self.physics = TilePhysics( self.config, map_file_path=map_file_path, ) self.map_dir_path = map_dir_path def run(self): from sandbox.tile.gui.base import Game from synergine2_cocos2d.gui import SubjectMapper self.gui = Game( self.config, self.logger, self, physics=self.physics, map_dir_path=self.map_dir_path, ) # TODO: Defind on some other place ? self.gui.subject_mapper_factory.register_mapper( ManSubject, SubjectMapper(ManActor), ) self.gui.run()