# coding: utf-8 import cocos from synergine2_cocos2d.gui import TMXGui class Game(TMXGui): def before_run(self) -> None: # Test for i in range(0, 100, 20): man = cocos.sprite.Sprite('man.png') self.layer_manager.subject_layer.add(man) # self.layer_manager.subject_layer.cells[0][0].tile = man man.position = i+0, i+0 move = cocos.actions.MoveTo((80, 80), 2) man.do(move)