import random from synergine2.config import Config from synergine2.simulation import SubjectMechanism, SubjectBehaviour, Event, Subject def compute(complexity: int): random_floats = [] result = 0.0 for i in range(complexity): random_floats.append(random.uniform(0, 100)) for j, random_float in enumerate(random_floats): if not j % 2: result += random_float else: result -= random_float return result class ComputeMechanism(SubjectMechanism): def run(self): complexity = self.config.get('complexity') value = compute(complexity) return { 'mechanism_value': value, 'complexity': complexity, } class ComplexityEvent(Event): def __init__(self, complexity, *args, **kwargs): self.complexity = complexity class ComputeBehaviour(SubjectBehaviour): use = [ComputeMechanism] def run(self, data): return not data.get(ComputeMechanism).get('mechanism_value') % 2 def action(self, data): mechanism_value = data.get(ComputeMechanism).get('mechanism_value') complexity = data.get(ComputeMechanism).get('complexity') if not int(str(mechanism_value)[-1]) % 2: compute(complexity) return [Event(complexity)] class ComputeSubject(Subject): behaviours_classes = [ComputeBehaviour] def __init__( self, config: Config, simulation: 'Simulation', data, ): super().__init__(config, simulation) self.data = data