# coding: utf-8 import random from sandbox.tile.gui.animation import ANIMATION_WALK from sandbox.tile.gui.animation import ANIMATION_CRAWL from synergine2_cocos2d.animation import Animate from synergine2_cocos2d.gui import TMXGui from synergine2_cocos2d.interaction import MoveActorInteraction class Game(TMXGui): def before_run(self) -> None: self.layer_manager.interaction_manager.register(MoveActorInteraction, self.layer_manager) # Test # from sandbox.tile.gui.actor import Man # from cocos import euclid # # for i in range(10): # x = random.randint(0, 600) # y = random.randint(0, 300) # man = Man() # man.update_position(euclid.Vector2(x, y)) # self.layer_manager.add_subject(man) # self.layer_manager.set_selectable(man) # man.scale = 1 # # if x % 2: # man.do(Animate(ANIMATION_WALK, 10, 4)) # else: # man.do(Animate(ANIMATION_CRAWL, 20, 4))