1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798 |
- from random import randint
-
- import cocos
- from cocos.sprite import Sprite
- from sandbox.engulf.behaviour import GrassGrownUp, GrassSpawn
- from sandbox.engulf.subject import Cell, Grass
- from synergine2.terminals import TerminalPackage
- from synergine2_cocos2d.gui import Gui, GridLayerMixin
- from synergine2_cocos2d.gui import MainLayer as BaseMainLayer
-
-
- class CellsLayer(GridLayerMixin, BaseMainLayer):
- def __init__(self, *args, **kwargs):
- super().__init__(*args, **kwargs)
- self.cells = {}
-
- def born(self, grid_position):
- cell = Sprite('resources/cell.png')
- cell.rotation = randint(0, 360)
- self.grid_manager.scale_sprite(cell)
- self.grid_manager.position_sprite(cell, grid_position)
- self.cells[grid_position] = cell
- self.add(cell)
-
-
- class GrassLayer(GridLayerMixin, BaseMainLayer):
- def __init__(self, *args, **kwargs):
- super().__init__(*args, **kwargs)
- self.grasses = {}
-
- def born(self, subject_id, grid_position, opacity=100):
- grass = Sprite('resources/grass.png')
- grass.rotation = randint(0, 360)
- grass.opacity = opacity
- self.grid_manager.scale_sprite(grass)
- self.grid_manager.position_sprite(grass, grid_position)
- self.grasses[subject_id] = grass
- self.add(grass)
-
- def set_density(self, subject_id, density):
- self.grasses[subject_id].opacity = density
-
-
- class MainLayer(GridLayerMixin, BaseMainLayer):
- def __init__(self, terminal, *args, **kwargs):
- super().__init__(terminal, *args, **kwargs)
-
- self.cells = CellsLayer(terminal=terminal)
- self.add(self.cells)
-
- self.grasses = GrassLayer(terminal=terminal)
- self.add(self.grasses)
-
-
- class Game(Gui):
- def __init__(self, *args, **kwargs):
- super().__init__(*args, **kwargs)
-
- self.main_layer = MainLayer(terminal=self.terminal)
- self.main_scene = cocos.scene.Scene(self.main_layer)
-
- self.terminal.register_event_handler(
- GrassGrownUp,
- self.on_grass_grown_up,
- )
- self.terminal.register_event_handler(
- GrassSpawn,
- self.on_grass_spawn,
- )
-
- def get_main_scene(self):
- return self.main_scene
-
- def before_received(self, package: TerminalPackage):
- if package.subjects: # It's thirst package
- for subject in package.subjects:
- if isinstance(subject, Cell):
- self.main_layer.cells.born(subject.position)
- if isinstance(subject, Grass):
- self.main_layer.grasses.born(
- subject.id,
- subject.position,
- subject.density,
- )
-
- def on_grass_spawn(self, event: GrassSpawn):
- self.main_layer.grasses.born(
- event.subject_id,
- event.position,
- event.density,
- )
-
- def on_grass_grown_up(self, event: GrassGrownUp):
- self.main_layer.grasses.set_density(
- event.subject_id,
- event.density, # TODO: Recupe ces données depuis local plutôt que event ?
- )
|