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- """
-
- Engulf is simulation containing:
-
- * Subjects who need to:
- * eat
- * low energy ground stuff
- * other alive subjects
- * other dead subjects
- * sleep
- * want to be not alone
- * with non aggressive subjects
- * want to be alone
- * reproduce
- * with non aggressive subjects
- * and transmit tendencies because their cultures can be
- * eat: - eat background stuff, + eat subjects
- * alone/not alone: - be alone + not alone
-
- """
- import logging
- import os
- import sys
- import typing
-
- synergine2_ath = os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__)), '../../'))
- sys.path.append(synergine2_ath)
-
- from random import randint, seed
- from sandbox.engulf.behaviour import GrassGrownUp, GrassSpawn, MoveTo, EatEvent, AttackEvent, EatenEvent
-
- from synergine2.config import Config
- from synergine2.log import get_default_logger
- from sandbox.engulf.subject import Cell, Grass, PreyCell, PredatorCell
- from synergine2.core import Core
- from synergine2.cycle import CycleManager
- from synergine2.terminals import TerminalManager, Terminal, TerminalPackage
- from sandbox.engulf.simulation import EngulfSubjects, Engulf
- from synergine2.xyz_utils import get_around_positions_of, get_distance_between_points
-
-
- class GameTerminal(Terminal):
- subscribed_events = [
- GrassGrownUp,
- GrassSpawn,
- MoveTo,
- EatEvent,
- AttackEvent,
- EatenEvent,
- ]
-
- def __init__(self, *args, **kwargs):
- super().__init__(*args, **kwargs)
- self.gui = None
- self.asynchronous = False # TODO: config
-
- def receive(self, package: TerminalPackage):
- self.gui.before_received(package)
- super().receive(package)
- self.gui.after_received(package)
-
- def run(self):
- from sandbox.engulf import gui
- self.gui = gui.Game(self.config, self.logger, self)
- self.gui.run()
-
-
- def fill_with_random_cells(
- config,
- subjects: EngulfSubjects,
- count: int,
- start_position: tuple,
- end_position: tuple,
- cell_class: typing.Type[PreyCell],
- ) -> None:
- cells = []
-
- while len(cells) < count:
- position = (
- randint(start_position[0], end_position[0]+1),
- randint(start_position[1], end_position[1]+1),
- 0,
- )
- if position not in subjects.cell_xyz:
- cell = cell_class(
- config,
- simulation=subjects.simulation,
- position=position,
- )
- cells.append(cell)
- subjects.append(cell)
-
-
- def fill_with_random_grass(
- config,
- subjects: EngulfSubjects,
- start_count: int,
- start_position: tuple,
- end_position: tuple,
- density: int=5,
- ) -> None:
- grasses = []
-
- while len(grasses) < start_count:
- position = (
- randint(start_position[0], end_position[0]+1),
- randint(start_position[1], end_position[1]+1),
- 0,
- )
-
- if position not in subjects.grass_xyz:
- grass = Grass(
- config,
- simulation=subjects.simulation,
- position=position,
- )
- grasses.append(grass)
- subjects.append(grass)
-
- for grass in grasses:
- for around in get_around_positions_of(grass.position, distance=density):
- if around not in subjects.grass_xyz:
- if subjects.simulation.is_possible_position(around):
- new_grass = Grass(
- config,
- simulation=subjects.simulation,
- position=around,
- )
- distance = get_distance_between_points(around, grass.position)
- new_grass.density = 100 - round((distance * 100) / 7)
- subjects.append(new_grass)
-
-
- def main():
- seed(42)
-
- config = Config()
- config.load_files(['sandbox/engulf/config.yaml'])
- logger = get_default_logger(level=logging.DEBUG)
-
- simulation = Engulf(config)
- subjects = EngulfSubjects(simulation=simulation)
- fill_with_random_cells(
- config,
- subjects,
- 30,
- (-34, -34, 0),
- (34, 34, 0),
- cell_class=PreyCell,
- )
- fill_with_random_cells(
- config,
- subjects,
- 30,
- (-34, -34, 0),
- (34, 34, 0),
- cell_class=PredatorCell,
- )
- fill_with_random_grass(
- config,
- subjects,
- 5,
- (-34, -34, 0),
- (34, 34, 0),
- )
- simulation.subjects = subjects
-
- core = Core(
- config=config,
- logger=logger,
- simulation=simulation,
- cycle_manager=CycleManager(
- config=config,
- logger=logger,
- simulation=simulation,
- ),
- terminal_manager=TerminalManager(
- config=config,
- logger=logger,
- terminals=[GameTerminal(
- config,
- logger,
- asynchronous=False,
- )]
- ),
- cycles_per_seconds=1/config.core.cycle_duration,
- )
- core.run()
-
-
- if __name__ == '__main__':
- main()
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