|  | @@ -234,10 +234,16 @@ class Game(TMXGui):
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			| 234 | 234 |              self.subject_die,
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			| 235 | 235 |          )
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			| 236 | 236 |  
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			| 237 |  | -        # configs
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			| 238 |  | -        self.move_duration_ref = float(self.config.resolve('game.move.walk_ref_time'))
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			| 239 |  | -        self.move_fast_duration_ref = float(self.config.resolve('game.move.run_ref_time'))
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			| 240 |  | -        self.move_crawl_duration_ref = float(self.config.resolve('game.move.crawl_ref_time'))
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			|  | 237 | +        # configs / resources
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			|  | 238 | +        self.move_duration_ref = float(self.config.resolve(
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			|  | 239 | +            'game.move.walk_ref_time',
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			|  | 240 | +        ))
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			|  | 241 | +        self.move_fast_duration_ref = float(self.config.resolve(
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			|  | 242 | +            'game.move.run_ref_time',
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			|  | 243 | +        ))
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			|  | 244 | +        self.move_crawl_duration_ref = float(self.config.resolve(
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			|  | 245 | +            'game.move.crawl_ref_time',
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			|  | 246 | +        ))
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			| 241 | 247 |  
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			| 242 | 248 |      def before_run(self) -> None:
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			| 243 | 249 |          from opencombat.gui.move import MoveActorInteraction
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