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@@ -322,6 +322,7 @@ class Game(TMXGui):
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def start_rotate_subject(self, event: move.SubjectStartRotationEvent):
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actor = self.layer_manager.subject_layer.subjects_index[event.subject_id]
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rotate_action = RotateTo(event.rotate_absolute, event.duration)
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+ actor.stop_actions((RotateTo,))
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actor.do(rotate_action)
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def rotate_subject(self, event: move.SubjectFinishRotationEvent):
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