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GUI: Order move when still rotating: should stop current rotation. Closes #44

Bastien Sevajol hace 8 años
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      opencombat/gui/base.py

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opencombat/gui/base.py Ver fichero

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     def start_rotate_subject(self, event: move.SubjectStartRotationEvent):
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     def start_rotate_subject(self, event: move.SubjectStartRotationEvent):
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         actor = self.layer_manager.subject_layer.subjects_index[event.subject_id]
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         actor = self.layer_manager.subject_layer.subjects_index[event.subject_id]
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         rotate_action = RotateTo(event.rotate_absolute, event.duration)
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         rotate_action = RotateTo(event.rotate_absolute, event.duration)
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+        actor.stop_actions((RotateTo,))
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         actor.do(rotate_action)
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         actor.do(rotate_action)
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     def rotate_subject(self, event: move.SubjectFinishRotationEvent):
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     def rotate_subject(self, event: move.SubjectFinishRotationEvent):