Bastien Sevajol 8a2ccf2c75 Merge branch 'feature/dump_state' 6 years ago
maps dump subjects + use properties instead side 6 years ago
medias man firing when crawl mode 6 years ago
opencombat Merge branch 'feature/dump_state' 6 years ago
tests save state with S key 6 years ago
.gitignore weapon images 6 years ago
.travis.yml Create .travis.yml 6 years ago
README.md save state with S key 6 years ago
config.yaml save state with S key 6 years ago
requirements.txt Issue #46: write xml file and xsd, begin state loader 6 years ago
run.py save state with S key 6 years ago
test_config.yaml Adopt new move algorithms and add move with rotation 6 years ago

README.md

OpenCombat

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Open source close combat inspired game. Presentation here: http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=11696

Important note: OpenCombat is in development and is developed under linux. Windows support is planned but not actually tested.

Install

OS require: build-essential libsdl1.2debian libsdl-image1.2 libsdl-image1.2-dev libsdl-ttf2.0-0 libsdl-ttf2.0-dev libsdl-mixer1.2 libsdl-mixer1.2-dev redis-server

Python version: 3.5+

Considering in your virtual environment, install synergine2:

git clone https://github.com/buxx/synergine2.git
cd synergine2
python setup.py develop
pip install -e ".[cocos2d]"

Then install additional or specific version of development environment:

pip install -r requirements.txt

You also need a running redis server (used db number is 0, soon configurable).

Run

Example run:

python run.py maps/001 --state maps/001/state1.xml

Actual keys

When unit selected:

  • R: run
  • C: crouch
  • M: move
  • F: fire (not implemented)
  • S: Save current state into OpenCombat dir (or dir specified with --state-save-dir)