Bastien Sevajol ddb1a41e77 weapon man position matching with gui move type | il y a 6 ans | |
---|---|---|
maps/003 | il y a 6 ans | |
medias | il y a 6 ans | |
opencombat | il y a 6 ans | |
tests | il y a 6 ans | |
.gitignore | il y a 6 ans | |
.travis.yml | il y a 6 ans | |
README.md | il y a 6 ans | |
config.yaml | il y a 6 ans | |
requirements.txt | il y a 7 ans | |
run.py | il y a 6 ans |
Open source close combat inspired game. Presentation here: http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=11696
Important note: OpenCombat is in development and is developed under linux. Windows support is planned but not actually tested.
OS require: build-essential libsdl1.2debian libsdl-image1.2 libsdl-image1.2-dev libsdl-ttf2.0-0 libsdl-ttf2.0-dev libsdl-mixer1.2 libsdl-mixer1.2-dev
Python version: 3.5+
Considering in your virtual environment, install synergine2:
git clone https://github.com/buxx/synergine2.git
cd synergine2
python setup.py develop
pip install -e ".[cocos2d]"
Then install additional or specific version of development environment:
pip install -r requirements.txt
You also need a running redis server (used db number is 0
, soon configurable).
Example run:
python run.py maps/003
When unit selected: