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remove outdated FIXME

Bastien Sevajol 7 years ago
parent
commit
8daea7ea18
1 changed files with 0 additions and 2 deletions
  1. 0 2
      opencombat/simulation/interior.py

+ 0 - 2
opencombat/simulation/interior.py View File

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         layer_tiles = self.map.layer_tiles(self.configuration.layer_name)
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         layer_tiles = self.map.layer_tiles(self.configuration.layer_name)
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         for tile_xy, tile in layer_tiles.items():
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         for tile_xy, tile in layer_tiles.items():
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-            # FIXME: on se retrouve avec des tuiles Grass la ou l'on a pas mis de tuile interior/exterior.
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-            # Faut pouvoir dire c'est tel tile la tile par defaut de tel layer
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             if tile.property('id') == self.configuration.interior_id:
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             if tile.property('id') == self.configuration.interior_id:
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                 x, y = map(int, tile_xy.split('.'))
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                 x, y = map(int, tile_xy.split('.'))
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                 if not any([(x, y) in i for i in interiors]):
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                 if not any([(x, y) in i for i in interiors]):